Modeling Improvements: Part 2
I feel kind of like I let myself down in a sense, I have mixed feelings about the method I used to kick start my character re-modeling process. To put it simply, I used a program called MakeHuman model as a guide layer… but since the program is free, open source, royalty free and is actually intended to be used in this way (more or less) it is permissible to do so. I’m also uncertain about the results and whether they will actually work in the animation process. On the upside, I do think the work in progress is a step forward from my previous models (hell, anything is a step forward at this point).