Parking area in big room finished… really!
I was missing a texture that I forgot to download from Raymation3d, now the center parking lot is finished. I decided to do a few radiosity renders illuminated mainly by the luminescent surfaces I added… I really like how it came out. The soft tiling and cleancut granite in my opinion helps to indicate that this is also a commercial area of commerce, not just an industrial zone.
NOTE: Since the camera is not expected to get too close to this area (at least for this installment), I did not request bump maps. If in the future there is a closeup shot of this place, bumpmaps will be made.