Time to solve the pedestrian problem
It’s been lingering for a while, but I need to get past this issue before doing anything else. I have a few ideas on how to fix this, but it is going to be a good deal of work to undo the damage. One other thing is just getting my layout to operate less sluggishly while still being able to at least see a general representation of the scene… there’s just something I must be missing, as setting the view option to “bounding box” still results in sluggish playback with all my objects in place. This is one of those things where I have to narrow down the issue as much as I can so I might get things working more smoothly. This is the single largest scene i’ve ever worked with, so these snags are expected.
…epic spellchecking in my paint program, I know.