I’ve been jugging a lot of scene files and a lot of complexity is starting to build up. I think next time I’m going to try harder to keep things better organized… there has to be an easier way to make a scene workable (not sluggish/choppy) but make it manageable (organized) at the same time.
I’ll be glad when I can aggregate all of the file contents and somehow manage to mash it into a single scene file so that I can focus on the rendering/lighting process. Chopping up my content into this many pieces is a step I’d be able to avoid with better hardware.
Also, some image notes for yas!