Lighting and rendering… that’s all I’ll be doing for the next few days.
Based on initial calculations, it looks like render times are hovering between 5 to 15 minutes per frame (at 15 frames per second). We do have 3 similarly-built systems over here… 2 of which were donated to us months back, so as long as they don’t reach memory ceilings or explode I can divide up the renders somewhat to reduce calculation times.
For reference, episode 5.3 will be approximately 6 minutes long. At 15 frames per second, that means 5,400 frames. So, somewhere between 450 and 1350 machine hours are required to make this episode happen.
More to come!