Just some more testing with mocap. To make sure I get the results that require the least cleanup, I’ve been pairing my adaptation script with many different mocap clips to review various things. Things are looking workable… I think the only clips that require a bit more adjustment than usual are motions like rolling, kartwheels, and other instances that require the character to rotate in that kind of fashion. Even so, those kinds of clips can still be used as a jump-point and adjusted accordingly.