The technology of sentient races vary wildly despite the fact that different creations can often perform the same or similar functions. This article contains a brief overview of how the challenge of inter-galactic travel is approached by sentient creatures.

Linear Molecular Accelerated Conveyance (L-M.A.C)

ADVANTAGES DISADVANTAGES
– Fastest method of travel
– Extremely accurate

– Energy inefficient
– High maintenance, high risk
– Obstacles can hinder travel

Morph technology achieves galaxy-distance travel through their invention of L-M.A.C (Linear Molecular Accelerated Conveyance), which sends the vessel and its contents approximately one molecule at a time to a remote location. The ship must be powerful enough to complete this process within 1/10th of a second or less, or else the structure of the ship and its contents will be destroyed. Furthermore, utilization of this technology demands robust sensory equipment and a method of clearing all matter from the open space the ship intends to occupy whilst en-route to its destination. This method of galaxy-distance transport is extremely effective, the fastest known, and has pin-point accuracy allowing for very specific locations to be reached (granted no major obstacles are in the way). For instance, a ship equipped with this system could “teleport” to a specific parking space with exact precision. The drawback to L-M.A.C travel is that it is also energy-inefficient and can be extremely dangerous in the event of hardware failure. If a component is even remotely faulty, the crew risks their lives and their ship with every usage.

Dimensional Pathway Transport (D.P.T)

ADVANTAGES DISADVANTAGES
– Ships can share portals
– Only needed energy is used
– Low maintenance, low risk

– Loses efficiency with size of portal
– Loses accuracy with distance
– Not compatible with all ship configurations

Brakkian and Lugarian technology in general is synonymous given that they hail from the same home planet and have a highly integrated global market that has existed for many thousands of years. Both races have similar technological needs overall as well. They achieve galaxy-distance travel by D.P.T (dimensional pathway transport), which a vessel tears a rift into an empty dimension (often called “Pocket Space”) to open a portal large enough for it to pass through, which leads to the general location of the destination on the other side. Pocket Space and the material dimension do not overlap concerning location, thus this technology works by manipulating the fact that point A and point B, even though they share the same physical space, do not actually lead to the same destination. The portal projected is actually composed of many layered subportals, meaning that the ship opening the rift has general control over where it will appear on the other side in the material realm.

While the accuracy of the portal depends strongly on how far away the destination is, in most cases it is more than suitable for general travel. Energy efficiency of this method is affected by the size of the portal that must be projected and how long it needs to last before the gateway is allowed to collapse. This method of travel has heavily influenced the general shape and configuration of large (freight) Brakkian/Lugarian ships to best take advantage of D.P.T systems, consisting of railcars or segmented circular tube-rings that rotate into the portal.

Unlike other technologies, D.P.T isn’t limited to just starships. With proper construction and setup, a smaller version of D.P.T can also be used to assist pedestrians, provide shortcuts to frequent-visit locations, and provide other useful applications that assist in short range travel. Some areas even provide starship gateways as a means of public transportation, which greatly helps those that cannot afford or have no desire to maintain a ship of their own.

As a final somewhat related note, the term “Pocket Space” is derived from a related “bleeding edge” technology which allows individuals to hold small personal items without actually carrying it (NOTE: Example of this tech is when Karnagie summons the paper in EP 003).

Space Time Adjustment Modulator (S.T.A.M)

ADVANTAGES DISADVANTAGES
– Extremely low energy requirement

– Maintenance is almost impossible
– Low accuracy (multiple jumps required)
– Slowest transport method

Silgrarian Technology is well known for being most efficient, durable and sustainable in comparison to all other options available. The name of the transport technology that Silgrarians invented is “technology that moves your ship from one place to another place with a variable frequency of space time for the purpose of transport of materials and lifeforms that is controllable by lifeforms and machinery”. There is disagreement about the overtly long name, so unofficially the other sentient races decided to call it S.T.A.M (Space Time Adjustment Modulator) based on vague speculation on how it works. Most Silgrarian technology, even when utilized in the simplest tools are typically beyond understanding for all other races. As such, the only explanation as to how S.T.A.M moves objects great distances through space is that the ship technically does not move at all, but rather it moves the space around it, but how this is achieved with virtually no energy usage is a mystery that the Silgrarians have kept secret. Despite being willing to mass produce this technology, it has not seen widespread popularity due to the drawbacks revolving around lowered effectiveness and less accurate travel. S.T.A.M systems can also require hours to charge and recalibrate after every usage. One can travel the galaxy almost for free with Silgrarian technology, but in the modern world convenience and power are highly sought after.

Ixarian Influence

As a final mention for this article, Ixarians have also had a significant influence on the above details, but in general their contributions tend to be collaborative in nature especially considering that their homeplanet is the heart of one of the largest galactic marketplaces in existence. For instance, L-M.A.C travel was incredibly dangerous until Ixarians developed the technology to remove molecular space matter from the destination before the ship reached it. They have benefited Lugarian/Brakkian tech by developing ways to increase the size of the portals their D.P.T systems generate. Even Silgrarians have benefited by the Ixarian’s creative prowess by taking otherwise bulky S.T.A.M systems and blueprinting a more compacted and reasonably sized counterpart. In short, while they have few technologies they can claim their own, they appear to have a knack for improving and refining when it concerns architecture and blueprinting.